AI Insights · Timothy · July 2024
Top 5 Snake Games on iOS in Portugal: Q2 2024
An overview of the performance of the top 5 snake games on iOS in Portugal during Q2 2024, highlighting trends in downloads, revenue, and weekly active users.
During Q2 2024, the top 5 snake games on iOS in Portugal exhibited varied performance trends in terms of downloads, revenue, and weekly active users. Here, we take a closer look at the performance metrics of each game.
SSSnaker from HABBY showed notable fluctuations in revenue throughout the quarter. The game started with weekly revenues of around $445 in early April, peaking at $730 in mid-May before declining to $193 by late June. Downloads for this game were relatively low, with the highest being 63 in the second week of April and mid-June. Weekly active users exhibited a slight increase, starting at 2.7K in early April and reaching 3.1K in mid-June, before settling at 2.8K by the end of the quarter.
Snake.io - Fun Online Snake by Kooapps experienced consistent revenue growth in the first half of the quarter, peaking at $156 in late April, but saw a decline towards the end, finishing at $20 in the last week of June. The game maintained a steady download rate, with a high of 848 in the first week of April and remaining above 500 downloads per week for most of the quarter. Weekly active users started at 6.3K in early April, experiencing a slight decline to 4.9K by the end of June.
Snake Rivals - io Snakes Games from Supersolid Ltd had a more modest revenue performance, initially earning $60 in the first week of April and peaking at $130 in mid-June. Downloads were sporadic, with significant peaks of 120 in early June. Weekly active users increased from 68 in the first week of April to a high of 234 in early June, before declining to 88 by the end of the quarter.
WormsZone.io - Hungry Snake by Azur Interactive Games Limited saw a steady revenue increase towards the end of the quarter, starting at $0 in early April and reaching $242 in mid-June. Download numbers remained relatively stable, generally hovering around 50-70 downloads per week. Weekly active users started at 634 in early April, with a slight increase to 606 by the end of June.
Little Big Snake by LittleBigSnake, Inc had minimal activity in terms of downloads and revenue. The game earned a peak revenue of $99 in the first week of April, but had several weeks with no revenue at all. Downloads remained very low, with only a few weeks showing minimal downloads. Weekly active users data was not available for this game.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.